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This article is an orphan, as few or no other articles link to it. Please introduce links to this page from related articles; suggestions may be available. (December 2009) Siren City Cover art (European version) Developer(s) Ian Gray Publisher(s) NA Interceptor Micros EU Interceptor Micros [1] Designer(s) Ian Gray Platform(s) Commodore 64 Release date(s) NA 1983 EU 1983 [1] Genre(s) Action[1] Mode(s) Single player Siren City is a game for the Commodore 64 which involves the player taking the role of an American "cop car" patrolling the streets of dangerous Siren City. Gameplay The game action is displayed via an aerial view of the city centered on the player's "Cop Car". The player undertakes a number of missions, ending after either a set objective achieved or a fixed time duration. These missions include: patrolling the city (very easy) chasing down criminals in dragsters neutralising a cloud of chemical smog evading aggressive pursuit by a rogue armed helicopter (very difficult) The game is distinguished by a large and detailed city map, including high-rise, difficult-to-navigate suburbs and a working railway line. References ^ a b c Siren City at GameFAQs